Steve SchofieldinBeach.ioHow a Plugin Marketplace Could Supercharge Udemy’s EcosystemWe’re exploring how a plugin marketplace could unlock new growth, engagement, and revenue opportunities for Udemy.Oct 28Oct 28
Steve SchofieldinBeach.ioThe Story Behind Vulcan: Why I Built the Tool I Couldn’t FindBefore Vulcan was an idea, it was a frustration — a problem I faced time and time again while using the most powerful collaborative tools…Oct 15Oct 15
Steve SchofieldinBeach.ioHammer for Mac — an updateIt’s long overdue, but Hammer for Mac is now officially retired.Jun 31Jun 31
Steve SchofieldinBeach.ioBoardgames for Team Building: Building Monopoly in VulcanIt has been almost a year since the pandemic took hold, people were sent home and teams everywhere were forced, if they weren’t already…Jan 19, 2021Jan 19, 2021
Steve SchofieldinBeach.ioMarket Maps for Vendor Diligence in VulcanYou’ve all seen them. Don’t tell me you haven’t.Feb 18, 2020Feb 18, 2020
Steve SchofieldinBeach.ioThe Easiest Vulcan ComponentIt’s a Sunday. It’s raining. There’s a storm blowing through.Feb 16, 2020Feb 16, 2020
Steve SchofieldinBeach.ioVulcan Basics — ObjectsVulcan is based on a flexible canvas design paradigm. Each canvas plays host to a number of different objects, or nodes, each of which has…Jan 13, 2020Jan 13, 2020
Steve SchofieldinBeach.ioVulcan Components: A Star Wars StoryA Long Time Ago in a Galaxy Far, Far Away…Jan 6, 2020Jan 6, 2020
Steve SchofieldinBeach.ioVulcan Core ConceptsIn order to understand how Vulcan works, let’s first agree some common language and terminology for the core concepts.Dec 28, 2019Dec 28, 2019
Steve SchofieldinBeach.ioA Brief Introduction to VulcanVulcan is our latest and greatest invention — and I’m so delighted to share it with you.Dec 28, 2019Dec 28, 2019